Monthly Archives: June 2020

Teaching Resources

FCoP, Research,

Research Instruments: “Fostering Communities of Practice: Software Preservation and Emulation in Libraries, Archives and Museums”

The research instruments, including descriptions of data collected from this research can be found at the project’s dataverse in the Texas Data Repository: Acker, Amelia, 2020, “Fostering Communities of Practice: Software Preservation and Emulation in Libraries, Archives and Museums”, https://doi.org/10.18738/T8/U4ZJIJ, …Continue Research Instruments: “Fostering Communities of Practice: Software Preservation and Emulation in Libraries, Archives and Museums”

Reports, Research,

PREPRINT Emulation Encounters: Software Preservation in Libraries, Archives, And Museums

If you’re interested in the scholarly study of emulation in digital preservation workflows or learning more about the FCOP cohort as a community of practice, you can read the preprint of “Emulation Encounters: Software Preservation in Libraries, Archives, And Museums,” …Continue PREPRINT Emulation Encounters: Software Preservation in Libraries, Archives, And Museums

FCoP, Reports, Research, Resources,

Emulation Practices in Place: Coordinating Software Preservation in Libraries, Archives, and Museums

If you are an information professional currently involved in implementing or planning software preservation programs and want to learn more about implementing emulation services, check out the report from this fieldwork, “Emulation Practices in Place: Coordinating Software Preservation in Libraries, …Continue Emulation Practices in Place: Coordinating Software Preservation in Libraries, Archives, and Museums

FCoP, Reports, Research, Resources,

Georgia Tech: Scenarios for (Re)Use and Access

This worksheet includes several key sets of work by the retroTECH team: Detailing scenarios for use and access which includes: Types of stakeholders involved in each use case Defining the user’s goals or what they want to so with software …Continue Georgia Tech: Scenarios for (Re)Use and Access

All-Cohort Exercises, FCoP, Resources,

Georgia Tech: FCoP Project Plan

This document includes a detailed six month project plan which outlines milestones and intermediate sets of work that the retroTECH team undertook to achieve those milestones.

All-Cohort Exercises, FCoP, Resources,

Georgia Tech: Kickoff Meeting Lightning Talk

Slide deck from the FCoP 2018 Project Kick-off Meeting at the Computer History Museum in Mountain View, California.

Conferences & Presentations, FCoP, Resources, ,

Georgia Tech: Oral History Project Interview Packet (Faculty/Staff/Alumni Donors)

This interview packet contains the following: Purpose statement for the retroTECH Software Preservation Oral History Project Procedures, or “what to expect” when participating in an oral history Overview of the Oral History Agreement or “Deed of Gift” Interview outline and …Continue Georgia Tech: Oral History Project Interview Packet (Faculty/Staff/Alumni Donors)

FCoP, Resources, Workflow Documentation,

Georgia Tech: Oral History Project Interview Packet (Student Donors)

This interview packet contains the following: Purpose statement for the retroTECH Software Preservation Oral History Project Procedures, or “what to expect” when participating in an oral history Overview of the Oral History Agreement or “Deed of Gift” Interview outline and …Continue Georgia Tech: Oral History Project Interview Packet (Student Donors)

FCoP, Resources, Workflow Documentation,

Georgia Tech: User Testing Draft Plan

This plan outlines the following: Possible user test types Resources and examples of other user tests in archival projects Potential users and the retroTECH Online stakeholder categories that they correspond to Two examples of retroTECH user test designs Possible data …Continue Georgia Tech: User Testing Draft Plan

FCoP, Resources, Workflow Documentation,

Georgia Tech: User Stories Spreadsheet

This spreadsheet template was used for collective ideation within the retroTECH team. There are five tabs in the spreadsheet: Guiding Question Stakeholder Roles & Definitions User Stories: Priority, Stakeholder Role, “I want to”, “so that”, Categories, Relationship to other work …Continue Georgia Tech: User Stories Spreadsheet

FCoP, Resources, Workflow Documentation,

Georgia Tech: User Stories in Zenhub Snapshot

This image provides a snapshot of user story development and prioritization by the team within the retroTECH Online ZenHub account. Because retroTECH Online was partially a software development effort, it was helpful to apply an agile project management framework towards …Continue Georgia Tech: User Stories in Zenhub Snapshot

FCoP, Resources, Workflow Documentation,

Georgia Tech: Review of the ARL Code of Best Practices

This matrix corresponds to the ARL Code of Best Practices for Software Preservation and the Software Stories that were developed as part of retroTECH Online. The “Situations” listed in the matrix correspond to the five situations or scenarios in the …Continue Georgia Tech: Review of the ARL Code of Best Practices

FCoP, Resources, Workflow Documentation,

Georgia Tech: Software Emulation Inclusion Criteria Checklist

This checklist to help the project team identify which pieces of software they want to include in their pilot project.

FCoP, Resources, Workflow Documentation, ,

Computer Organization and Programming, GT CS2110

This software story contains games and stories from Georgia Tech’s CS2110 course, Computer Organization and Programming. CS2110 offers an introduction to basic computer hardware, machine language, assembly language, and C programming. As part of the course, students create games for …Continue Computer Organization and Programming, GT CS2110

External, FCoP, Resources, Software Stories,

Media Device Architecture, GT CS2261

This software story contains games and stories from Georgia Tech’s CS2261 course, Media Device Architecture. CS2261 covers knowledge related to controlling the interface between hardware and software in media devices, as well as machine-level programming (e.g., in C) to create …Continue Media Device Architecture, GT CS2261

External, FCoP, Resources, Software Stories,

Ribbit

This software story contains an oral history with Dr. Lance Fortnow, as well as access to a game he created in 1982 called Ribbit. Dr. Fortnow was formerly Chair of the School of Computer Science at Georgia Tech.

FCoP, Resources, Software Stories,

Technology Opportunity Analysis

This software story contains oral histories with Dr. Alan Porter and Nils Newman related to software supporting the Technology Opportunities Analysis approach developed at Georgia Tech. A current iteration of the software, VantagePoint, is produced by Search Technology, Inc., and …Continue Technology Opportunity Analysis

External, FCoP, Resources, Software Stories,

Interactive Media Technology Center Olympic System

This software story contains oral histories with Mike Sinclair and Scott Robertson, digitized footage, and documentation related to the Interactive Media Technology Center’s development of a multimedia system that played a significant role in making the case for Atlanta to …Continue Interactive Media Technology Center Olympic System

External, FCoP, Resources, Software Stories,

University of Illinois FCoP Software Collection Inventory Worksheet

This completed worksheet describes the University of Illinois’s scope and outcomes for their Collections and Software Inventory. Information gathered during this exercise includes: Data sources referenced or searched to complete the inventory Difficulties encountered while attempting to locate software that …Continue University of Illinois FCoP Software Collection Inventory Worksheet

All-Cohort Exercises, FCoP, Resources,