![](https://www.softwarepreservationnetwork.org/wp-content/uploads/2020/02/uva-team-120x120.png)
Emulation in the Archives
Through Use and Emulation: Increasing Institutional Knowledge of Software Preservation with Computer Game Archiving
Cohorts, FCoP
![](https://www.softwarepreservationnetwork.org/wp-content/uploads/2020/02/guggenheim-team-120x120.png)
Developing Metadata for Software-based Art (DMSA)
Through Use and Emulation: Increasing Institutional Knowledge of Software Preservation with Computer Game Archiving
Cohorts, FCoP
![](https://www.softwarepreservationnetwork.org/wp-content/uploads/2020/02/georgia-tech-team-120x120.png)
Expanding Access Through Emulation: retroTECH Online
Through Use and Emulation: Increasing Institutional Knowledge of Software Preservation with Computer Game Archiving
Cohorts, FCoP
![](https://www.softwarepreservationnetwork.org/wp-content/uploads/2020/02/illinois-team-120x120.png)
Preserving Musical Notation and Composition Software
Through Use and Emulation: Increasing Institutional Knowledge of Software Preservation with Computer Game Archiving
Cohorts, FCoP
![](https://www.softwarepreservationnetwork.org/wp-content/uploads/2020/02/living-computers-team-120x120.png)
Emulation in the Middle Ages: Mainframes and Minicomputers
Through Use and Emulation: Increasing Institutional Knowledge of Software Preservation with Computer Game Archiving
Cohorts, FCoP
![](https://www.softwarepreservationnetwork.org/wp-content/uploads/2020/02/uniarizona-team-120x120.png)
Through Use and Emulation: Increasing Institutional Knowledge of Software Preservation with Computer Game Archiving
Through Use and Emulation: Increasing Institutional Knowledge of Software Preservation with Computer Game Archiving