EaaSI Training Module #8: Beyond the PC – Emulating Closed Systems
Intro to Beyond the PC – Emulating Closed Systems: During this module, participants will learn about: What is a “closed system”, and how does it differ from an “open system”? What’s a “ROM” file? What factors limit the capabilities of …Continue EaaSI Training Module #8: Beyond the PC – Emulating Closed Systems
Resources
EaaSI Training Module #7: Implementing Metadata Standards
Intro to Implementing Metadata Standards: During this module, participants will learn about: What kind of metadata does EaaSI (the program of work) gather? What metadata has been directly incorporated into the EaaSI platform? Which standards are influencing EaaSI system design? …Continue EaaSI Training Module #7: Implementing Metadata Standards
Resources
Claire Fox
Claire leads the day-to-day efforts of our Software Emulation Configuration student team at Yale and helps us develop more shareable workflows and metadata. Claire is a 2020 graduate of the Moving Image Archiving and Preservation program at New York University; …Continue Claire Fox
Bios
EaaSI Training Module #6: Building an EaaSI Network
Intro to Building an EaaSI Network: During this module, participants will learn about: What are EaaSI “nodes” and how do they communicate with each other? What is OAI-PMH? What happens when I “publish” an EaaSI resource? Questions for Discussion/Reflection In …Continue EaaSI Training Module #6: Building an EaaSI Network
Resources
EaaSI Training Module #5: Disk Images
Intro to Disk Images: During this module, participants will learn about: What is a disk image? How do disk images relate to Software, Content, and Environment resources in EaaSI? What is the advantage of copy-on-write disk images? Questions for Discussion/Reflection …Continue EaaSI Training Module #5: Disk Images
Resources
EaaSI Software Development: Considerations, Priorities, and Commitments
What are the guiding considerations for EaaSI development? EaaSI is a management system for emulated computer environments, software, and content, enabling users to create, discover, administer, and share these resources for access and reuse. Our development priorities are informed by …Continue EaaSI Software Development: Considerations, Priorities, and Commitments
News, Project Updates
EaaSI Update September 2021
Somehow we are already roughly halfway through the EaaSI program of work’s second round of grant funding from the Mellon and Sloan foundations – which means the team is hard at work planning for 2022 and beyond. Our daily progress …Continue EaaSI Update September 2021
News, Project Updates
EaaSI Training Module #4: Emulation, Virtualization, Containerization
Intro to Emulation, Virtualization, Containerization: During this module, participants will learn about: What is the difference between emulation, virtualization, and containerization? Why does the difference matter for long-term preservation? How, why, and when does the EaaSI platform make use of …Continue EaaSI Training Module #4: Emulation, Virtualization, Containerization
Resources
EaaSI Training Module #3: EaaS|EaaSI Stack
Intro to the EaaS|EaaS Software Stack: During this module, participants will learn about: What are the essential components of the Emulation-as-a-Service (EaaS) stack? How does the EaaSI platform build on EaaS? Where are EaaSI resources (Environments, Software, Content) stored relative …Continue EaaSI Training Module #3: EaaS|EaaSI Stack
Resources
EaaSI Roundtable #1 (2021): “What We Talk About When We Talk About Emulation”
Summary: “What We Talk About When We Talk About Emulation” is a roundtable discussion featuring Eric Kaltman (California State University Channel Islands), Tracy Popp (University of Illinois), and Fernando Rios (University of Arizona) as guest speakers. You can read more …Continue EaaSI Roundtable #1 (2021): “What We Talk About When We Talk About Emulation”
Resources, Webinars
EaaSI Training Module #2: Software and Content
Intro to Software and Content Resources: During this module, participants will learn: What is the difference between Software and Content resources? How (and why) does the EaaSI platform treat them differently? Questions for Discussion/Reflection Pick a file in your Downloads …Continue EaaSI Training Module #2: Software and Content
Resources
EaaSI Case Study #1: The Would-Be Gentleman
NOTE: EaaSI Case Studies are formatted based on the FCoP Teaching Case Study template developed by Dr. Amelia Acker and published by the Software Preservation Network in June 2020 as part of the IMLS-funded Fostering Communities of Practice project. Name …Continue EaaSI Case Study #1: The Would-Be Gentleman
Reports, Research, Resources
EaaSI Update October – November 2020
EaaSI Virtual Conference Appearances #WeMissiPRES (International Conference on Digital Preservation) Kat Thornton and our collaborator Ross Spencer presented “Siegfried and Wikidata, together at last!” at the #WeMissiPRES virtual event, a lightning talk on their efforts to integrate a Wikidata harvester …Continue EaaSI Update October – November 2020
News, Project Updates
EaaSI Training Module #1: Emulation Environments
Intro to Emulation Environments During this module, participants will learn about: Why does the EaaSI team refer to emulation and computing “environments”? What is an EaaSI “Environment” resource? What sort of details do we need to describe and maintain environments? …Continue EaaSI Training Module #1: Emulation Environments
Resources
Two Cohorts and Two Different Frames for Software Preservation and Emulation Practice
From the beginning, when we first learned about a developing network of people focused on exploring how we might preserve software, our team in Charlottesville saw a significant convergence of interests on the topic between the UVA Library and APTrust …Continue Two Cohorts and Two Different Frames for Software Preservation and Emulation Practice
Cohort Reflections, News, Uncategorized
EaaSI Update April – May 2020
Project Updates The next major release of the EaaSI platform is out!!! EaaSI “v2020.03” (forgive us the delay, but we’re sure everyone understands) incorporates PortalMedia’s beautiful new UI design on top of the nodes’ familiar Emulation-as-a-Service functionality, and went out …Continue EaaSI Update April – May 2020
News, Project Updates
Software Preservation and Emulation @ Stanford: A Symposium
Every day we all make choices about our individual digital legacies through what we create, keep, and share. Software mediates all of those activities. The 2020 Software Preservation and Emulation Symposium provided an opportunity to discuss our dependence on software …Continue Software Preservation and Emulation @ Stanford: A Symposium
Resources, Webinars
Towards a Universal Virtual Interactor (UVI) for Digital Objects
Presentation given at iPRES 2019
Presentations, Resources
EaaSI Update February – March 2020
EaaSI at Home EaaSI staff have had to adjust as we, our home institutions, and our project partners all look to put the safety of our communities above all. We are fortunate that our distributed team very quickly transitioned to …Continue EaaSI Update February – March 2020
News, Project Updates
Emulators and Configuration Workflows
Summary: This webinar, the last in the EaaSI Webinar Series, is entitled “Emulators and Configuration Workflows” and addresses questions such as: What is your previous experience in using emulation software? Were there any emulation programs already incorporated into your institutional workflows? …Continue Emulators and Configuration Workflows