3D/VR Preservation: Drawing on a Common Agenda for Collective Impact

Digital curation is now part of the repertoire of all computationally dependent domains, requiring mechanisms for alignment to address common digital curation challenges that are beyond the scope of any individual organization or domain. This chapter explores the collective impact methodology (CI) and its application to cultural stewardship and digital curation challenges within and beyond the 3D and virtual reality (VR) discourse. To demonstrate the relevance of CI to 3D/VR preservation, the chapter provides a CI case study on software preservation that is experiencing early success in aligning efforts across sectors toward the long-term preservation and reuse of software. The chapter concludes by posing questions for consideration by 3D/VR practitioners as well as possible next steps to address one or more 3D/VR data curation challenges.

Preferred citation:

Meyerson, Jessica. (2019, February 28). 3D/VR Preservation: Drawing on a Common Agenda for Collective Impact. In Grayburn, et. al. (Eds.), 3D/VR in the Academic Library: Emerging Trends and Practices (pp.99-113). Software Preservation Network. https://www.softwarepreservationnetwork.org/3d-vr-in-the-academic-library-emerging-trends-and-practices/