Building a Video Game Collection: Community Q&A
The Software Preservation Network is building momentum in solidarity with several organizations and communities to win an improved exemption in the Digital Millennium Copyright Act for video games. Such an exemption would enable increased preservation and access to video games.
Why is it important to advocate for an expanded exemption? A panel of video game curators, legal researchers and historians will discuss:
- How video game collections are built/curated;
- How these collections are currently being preserved: what is the current state of preservation and access without the exemption?
- What would change if the community had an expanded DMCA exemption and could rely on principles of fair use to provide access to their collections?
Your Speakers
- Kendra Albert, Clinical Instructor, Harvard Cyberlaw Clinic
- Andrew Borman, Digital Games Curator, The Strong Museum of Play
- Phil Salvador, Library Director, Video Game History Foundation
- Brandon Butler, Director of Information Policy, University of Virginia Library
Facilitators:
- Ethan Gates, Software Preservation Analyst, Yale University and User Support Lead, the EaaSI project
Speakers:
- Andrew Borman, Digital Games Curator, The Strong Museum of Play
- Phil Salvador, Library Director, Video Game History Foundation
- Brandon Butler, Director, Information Policy, University of Virginia
Event Objectives:
Bring together colleagues across professional and disciplinary communities to participate in an hour-long discussion on topics related to software curation, preservation and reuse.