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Navigating Legacy Software Collections

Post written by: Ethan Gates, EaaSI Software Preservation Analyst, and the EaaSI Student Configuration Team Eagle-eyed EaaSI-watchers may have noticed the “Student Staff” section on our team page – we’ve been extremely lucky over the course of the program to have employed a number of super talented Yale students, and […]

Making Things EaaSIer: Overview from EaaSI’s PI

Post written by: Euan Cochrane, EaaSI Principal Investigator We’re a year in to the program of work funded by the Andrew W. Mellon and Alfred P. Sloan foundations to scale access to emulation and software preservation infrastructure and significant progress has been made. I’m going to use my inaugural post […]

Hickory Dickory Docs: Crafting a Documentation Plan for EaaSI

Post written by: Ethan Gates, EaaSI Software Preservation Analyst Originally published: 02-18-2019 | Beta release update: 04-02-2019  As we roll through (and beyond!) the beta release, our documentation is expanding, just as we planned below. Drafting test cases and protocols for the nodes led to a swift expansion of the […]

EaaSI Update Nov 2018 – Jan 2019

Post written by: Seth Anderson, EaaSI Program Manager New EaaSI Website As you may have noticed – EaaSI now has an extensible program subsite within the redesigned SPN website. As an affiliated program of SPN, EaaSI (thanks to support from the Sloan and Mellon Foundations) provided financial support for the […]

EaaSI Update June – July 2019

Post written by: Seth Anderson, EaaSI Program Manager EaaSI Open Source Software Sandbox We were thrilled to release the EaaSI Open Source Software Sandbox on July 17!. The Sandbox is open to the public and includes sample emulation environments with open source operating systems and applications. We wanted to open […]

EaaSI Update February – March 2019

Post written by: Seth Anderson, EaaSI Program Manager EaaSI Beta Release During the months of February and March, the EaaSI Project Team put the finishing touches on the beta release of the EaaSI software. In February, team members conducted internal testing of the system. Tests focused on new features of […]

EaaSI Update April – May 2019

Post written by: Seth Anderson, EaaSI Program Manager Introducing PortalMedia! In the first week of April, the EaaSI project team convened (in-person and virtually) with its newest member, PortalMedia, to kickoff planning for updates to the EaaSI system’s user experience and interface. PortalMedia comes to us from the great state […]

EaaSI Software Development Update

Post written by: Klaus Rechert, EaaSI Lead Emulation Architect In the past nine months the EaaSI development team worked hard to adapt and improve the EaaS code-base to cope with the challenges and requirements of truly distributed emulation service. Sharing Environments with Network Nodes The main goal of the EaaSI […]